I made the missile launchers, 2 on top and 2 on the bottom, which fire Air-to-Air missiles. Between the bottom 2 there is the Air-to-Ground missile launch bay, firing 2 per launch.
Doing the missile ejection brass and explosion stuff will be difficult, maybe I will jump into learning some particles basics or I will find a solution like the laserbeam which worked pretty hardware resourceless.
And I am now trying to add some personal style to the model. All things changed since the last update are no more taken from reference. I want to give it a more heavy and used look, using wires and additional air intakes to emphasize the thrusters ablitys. I also have not detailed the thruster area in the back yet.
Hihi who would have thought that you can work on only one ship for about 4 weeks The design is still keeping me interested and there is more to do. Doing addons and weapons up to Tier 3. Propably the ship will then look very overloaded, but maybe I take that path to make it as unrealistic as it was in the games